Using OpenZWave in UWP apps

In my recent IoTivity hacking, I wanted to create a bridge between ZWave and IoTivity, and run it as a StartUp task on my Raspberry.

Something similar already exists in Windows IoT Core, as a bridge between ZWave and AllJoyn. Actually all you have to do is get a Generation 2 Aeotec ZWave ZStick, plug it into your device running IoT COre and you got yourself a ZWave-to-AllJoyn bridge. Unfortunately those aren’t being sold any longer, only the Generation 5, which isn’t compatible with the bridge. AllJoyn isn’t doing too well either.

Anyway, back to IoTivity: To build a bridge, I needed a ZWave library that supports UWP. After all, most of my devices are ZWave devices. I have my SmartThings hub as a primary controller, but you can add any number of ZWave USB Sticks as secondary controllers to the ZWave network. So I can continue to rely on SmartThings (for now), while I start hacking with the USB controller against the same devices.

Luckily Donald Hanson has an awesome pull-request for OpenZWave that adds a native UWP wrapper around OpenZWave, based on the .NET CLI wrapper. However the OpenZWave people were a little reluctant to merge it, as they already have a hard time maintaining the .NET CLI one, and suggested someone taking it over. I offered to do this but haven’t heard anything back from them. So while waiting, I just started a new repo to get going with Donalds blessing. I’ve spent a lot of time cleaning up the code, as there was a lot of odd patterns in the old .NET library that created an odd .NET API to work with (for example there was Get* methods instead of properties, delegates instead of events, static types that aren’t static etc). I’m also working on bringing the .NET and WinRT core in sync, so the two could share the same source-code. I’m not there yet, but it is getting close. If you have some C++ experience, I could really use some help with the abstraction bits to make this simpler.

Bottom-line is I now have a functioning wrapper for OpenZWave that can be used for .NET and UWP, and it works with the new Gen5 ZStick! (and many others) There are many breaking changes though, so I don’t know if OpenZWave wants to bring this into their fold. If not, I’ll keep hacking away at it myself. I do expect to continue making a lot of breaking changes to simplify its use and make it more intuitive. Due to the nature of ZWave devices, you can’t always rely on an instant response from a device when it is trying to save battery, so it could be several minutes before you get a response (or never), so a simple async/await model doesn’t work that well.

Anyway go grab the source-code (make sure you get the submodule too), and try it out:

Here’s how you start it up:

ZWMOptions.Instance.Initialize(); //Configure default options
ZWMOptions.Instance.Lock();       //Options must be locked before using
ZWManager.Instance.Initialize();  //Start up the manager
ZWManager.Instance.OnNotification += OnNodeNotification; //Start listening for node events

//Hook up the serial port
var serialPortSelector = Windows.Devices.SerialCommunication.SerialDevice.GetDeviceSelector();
var devices = await DeviceInformation.FindAllAsync(serialPortSelector);
var serialPort = devices.First().Id; //Adjust to pick the right port for your usb stick
ZWManager.Instance.AddDriver(serialPort); //Add the serial port (you can have multiple!)


The rest is in the Notification handler. Every time a node is found, changed, remove etc. an event is reported here, including responses to commands you send. Nodes are identified by the HomeID (one per usb controller), and by the NodeID. You use these two values to uniquely identify a node on your network, and can then oerform operations like changing properties via the ZWManager instance.

There’s a generic sample app you can use to find, interrogate and interact with the devices, or just learn from. Longer-term I’d like to build a simpler API on top of this to work with the devices. The Main ViewModel in the sample-app is in a way the beginnings of this.

And by all means, submit some pull requests!


IoTivity.NET – A Crossplatform .NET Wrapper

Since I’m a .NET developer who can’t be bothered with spending too much time in C++, what am I to do if I want to use the IoTivity library to expose and interact with devices on the OCF protocols? The SDKs provided are either C++, C, Java (Android) and Object-C (iOS). .NET is sorely missing (hint hint OCF!).

Well the key here is the C SDK. It provides the necessary export of methods to import them into C# using p/invoke. Even better this approach works in .NET, UWP, but even Xamarin Android, and Xamarin iOS (and probably more). So why not create a set of C# classes in a .NET Standard library that imports the methods, to call into the native library?

Yeah I couldn’t come up with a reason why not, so I did:

This is however a work in progress, but it already allows you to create, discover and interact with devices over the IoTivity protocol. Compared to the AllJoyn APIs, the IoTivity API is A LOT simpler. In fact you can create a device in a single line of code.

To use, first initialize the Iotivity service:


You can then search for device resources using Device Discovery:

var svc = new IotivityDotNet.DiscoverResource("/oic/res");
svc.ResourceDiscovered += (s, e) =>
    Console.WriteLine($"Device Discovered @ {e.Response.DeviceAddress}");

When you're done, shut down the Iotivity service:

await IotivityNet.Service.Shutdown();

Look at the sample apps for examples how to create devices to discover and respond to requests from clients.


Note 1: Currently the SDK is building off a fork of mine that has a set of bug-fixes for IoTivity, rather than using the official builds. All of these bugs are logged and waiting to be fixed, but the IoTivity maintainers have been pretty responsive to this, and one has already been fixed recently.


Note 2: Xamarin doesn’t work at this point. I have not been able to compile the native libraries for these platforms. However it should “just work” once that’s done. If you’re interested and have experience building native iOS and Android libraries, I would love a hand with it.

Is AllJoyn dead?

I’ve spent a lot of time the past two years building various AllJoyn related libraries and services. In fact every single smart-device in my home is accessible via AllJoyn. Most of that work is available as a set of repos on GitHub as well. However did I waste my time doing this? (apart from the fun it is). Here’s my take on all of this. It’s written from my personal point of view focused on building a smart-home. I might be wrong, or my arguments doesn’t apply in other scenarios. But please do use the comment section to add additional viewpoints.


First of all what is AllJoyn? AllJoyn is a protocol and a set of standard interfaces to interact with your smart devices on the local network. It is (was?) meant to be the standard that unifies all the other IoT standards, either by directly implementing AllJoyn in the device, or providing Device Service Bridges (DSB) to translate a protocol to AllJoyn. I created several DSBs to bridge my range of devices into one common set of AllJoyn interfaces (LIFX, Philips Hue, EcoBee, ZWave, ZigBee HA, ZigBee SE, etc). This was neat because I for instance didn’t have to care what type of light I was controlling. The code to discover, flip the switch, dim or change color would be the same. And if a new device/protocol came out tomorrow, my apps didn’t have to change, as long as a bridge was created.

However AllJoyn isn’t the only standard trying to do this, Open Connectivity Foundation started by Intel had similar goals, albeit some years behind on the implementation. It started to look like the Betamax/VHS wars all over, but luckily they decided to join forces and merge into one organization.

However it looks as if the direction going forward is betting on OCF’s protocol and it’s “Iotivity” open-source reference implementation, rather than the (slightly) more established AllJoyn protocol. So does that mean AllJoyn is dead? It’s a question people are very reluctant to give you a clear answer to. Here’s why I think that is:

1. AllJoyn already ships as part of Windows 10. Microsoft are pretty good at supporting their products and features for several years.

2. AllJoyn is still seeing development (regular commits are still going).

3. OCF will provide an AllJoyn to OCF bridge, and bring the two standards closer, taking the best of both.


Now I don’t have any knowledge what’s really happening with AllJoyn and it’s future, but here are my thoughts from an outside perspective:

Microsoft will often bring up #1 when asked about the future of AllJoyn. However I don’t read much into this. Their support lifecycle makes them required to support it for a while. It’s just part of their support life-cycle. However I find it doubtful that we’ll see Microsoft pushing forward with more AllJoyn support beyond what’s already there. They might update the binary with the latest versions, but I doubt we’ll see anything beyond that. Judging from Microsoft’s AllJoyn repos on GitHub, they are very clear they don’t have the resources to maintain/improve them. For instance see this comment. Judging from the IoTivity committers and its developer mailinglist, it’s the same people from Microsoft who also contributed to AllJoyn, so it’s fair to assume resources has been moved away from AllJoyn towards IoTivity.

OCF are saying they’ll provide a bridge, and it’s on the timeline for v2.0 due in April. However looking at how different the specs are and how differently devices are exposed, I’m guessing the bridge will be exposing AllJoyn devices to IoTivity in such a generic way it becomes virtually use-less (but would love to be proved wrong). Yes there might be a boolean exposed that flips the switch on a light, but if the object isn’t actually modeled as a device that looks like any other “proper” IoTivity light, but just a set of generic properties, it doesn’t really help us to create a great user-interface for controlling all our devices. We’ll have to see, but the bridge feels and smells like a temporary band-aid until everyone is moved over. And let’s be honest… there really aren’t that many AllJoyn devices to bridge.

I’ve also seen the merger to cause a little bit of a split within the AllSeen Alliance members. Some people do not like the OCF licensing and find it too restrictive. Other people find the merger more important, since it brings a lot of big players on board, like Samsung and Intel. This split doesn’t bode well for AllJoyn, and the concerns doesn’t really affect you and I who just want to talk to these devices with out apps, bots, dashboards, etc.

AllJoyn might be more mature, but the only wide-ranging consumer product that shipped with AllJoyn was the LIFX light bulb, and LIFX aren’t even betting much more on AllJoyn1. Yes there are more products, like various music players, humidifiers etc (and all with a horrible ecosystem to control them), but you’ll be hard pressed finding any other Alljoyn products selilng in significant numbers, and none of them implement a standard set of useable interfaces. The AllSeen Alliance likes to bring up that they have over 325 millions devices that support AllJoyn, but they are including Windows 10, which while having an AllJoyn routing service installed, really shouldn’t be counted as an AllJoyn device. The fact is AllJoyn sadly never really caught on.


So based on this, is AllJoyn dead and should you switch to bet on IoTivity: YES! (sorry guys, but someone had to say it).

Will IoTivity be a waste of time and die off soon: I seriously doubt it. All the right players are part of this, and I don’t really see any other serious contender trying to solve this problem.

If you already have AllJoyn products shipped, you should be ok for a bit. However creating a new product today based on AllJoyn seems really senseless. Personally I’ve stopped all my AllJoyn development, and starting building a .NET Standard wrapper around the IoTivity APIs (help wanted!). Unless you control your entire internal eco-system and use AllJoyn to communicate between them (it’s really great/simple for this) consider your AllJoyn work a sunk cost and just move on already.


Disagree or have additional insights to share? Please write in the comment section.


1) Quote from LIFX VP: “We're dependent on chipset providers for our AJ [Alljoyn] support, and their focus has somewhat shifted elsewhere of late, as the market evolves and consolidates.”. Also long-time reported AllJoyn bugs aren’t getting fixed by LIFX, indicating that they have no commitment to AllJoyn.

IoT Series

Yes yes yes, I know… this blog has been pretty quiet lately. Sorry, I’m trying to fix this. I’ve been busy with releasing a very large awesome .NET product, spending some time on the UWP Community Toolkit, and hacking away at various IoT projects, and most importantly spending time with my family. My IoT-related GitHub repos are getting a little out of hand, but I’m having a lot of fun creating all the building blocks for a smart-home. My ultimate goal is to build a system that can interact with any protocol, and is resilient against internet-outages (your light switch should still work even if the internet is down – yes I’m looking at you SmartThings!).

Regarding my IoT projects, I’d like to start writing down my progress, make some notes, ramblings etc. It’s a great way to get feedback, share your work, gather your own thoughts, and having to explain something helps myself really understanding the topic etc. So I’d like to start my blog back up with various IoT topics. For those who have been following me on twitter knows I’ve been hacking away at AllJoyn, ZigBee, ZWave, IoTivity etc. I’m going to start writing some blogposts gathering my experiences, thoughts etc.

While this blog might have been a little quiet, I have actually been writing some articles on, so I’ll start with a few links to those, before diving into a series of IoT related blogposts.

Stay tuned….